![]() Changed the range of looting for follow player camera mode.Fixed issue with not being able to assign NPCs to some colony functions.Fixed issue with follower’s HP not being full at the start.Fixed issue with NPCs waiting for food at the colony warehouse.Fixed issues with respawning a follower.Fixed issue with andhera not being scared of light.Fixed issue with NPCs not stopping for conversation in Adventure Mode.Fixed issue of being able to pick up the ladder while on it.Fixed issue where some scripts can’t be learned.Fixed kicking out NPC from colony and having the NPC disappear.Fixed repair machines not using resources.Fixed turrets filling up durability after being picked up.Fixed world map not displaying anything in Adventure Mode.Fixed Paja creation error in the desert.Fixed ISOs disappearing after entering model scene.Fixed giant robot enemy weapons projectile motion.Fixed NPCs not returning after chasing an enemy.Fixed turrets not firing when not hit by an enemy.Fixed turrets not firing at enemies sometimes.We will be releasing a new demo based on the a0.9 build within the next two weeks as well. From now on, we’ll be updating directly to the release build instead of the beta. We’ll straighten these out over the next two weeks. This build is a bit rushed, so we expect there to be bugs. Everything has been changed over the last year. ![]() For players updating from a0.87, this is pretty much a new game. ![]() It’s about a year late, and we are truly sorry for that, but sometimes, a major rewrite is needed (in retrospect, it’s up for debate). ![]() The developers are alive! Here is an excerpt from their steam announcement about Planet Explorers 0.9 as well as the change list: ![]()
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